[Bearscape] Skill and Spell Adjustments

Issued On: Aug. 15, 2019

 

Adjustments to Melee Reflect

  1. Aegis I - V:
    Reduced percentage of DMG reflected (5%, 7%, 9%, 11%, 20% → 3%, 5%, 7%, 9%, 15%)
  2. Rebound Spell I - V:
    Reduced percentage of DMG reflected (5%, 7%, 9%, 11%, 20% → 3%, 5%, 7%, 9%, 15%)

Edited spell description

  1. Gaian Force I - V:
    Reduced percentage of DMG reflected (30%, 35%, 40%, 45%, 60% → 15%, 20%, 25%, 30%, 40%)
    Edited spell description

Adjustments to Spell Reflect

  1. Refusal Wall I - V:
    Reduced percentage of DMG reflected (15%, 18%, 20%, 22%, 25% → 9%, 11%, 13%, 15%, 20%)
    Edited spell description
  2. Mirror Reflect I - V:
    Increased percentage of DMG reflected (8%, 10%, 12%, 14%, 20% → 10%, 13%, 16%, 19%, 25%)
    Edited spell description
  3. Increased the time taken to cast the spell (1s → 2s) and reduced the cooldown (8s → 5s) of [Mirror Reflect].
  4. The effects of [Refusal Wall] and [Mirror Reflect] can no longer be stacked.

Adjustments to Melee Techniques

  1. Soul Discharge II - V:
    Reduced cooldown (15s → 14s, 13s, 12s, 10s)
  2. Bow users can now learn [Soul Discharge].
  3. Gae Bolg I - V:
    Reduced cooldown (5s → 3s)
    Decreased effective duration of DEF reduction (5s → 3s)
  4. [Death Threat] and [Armor Break] now have a separate cooldown from other Spear techniques.
  5. Fixed accuracy issue of [Gae Bolg].
  6. Edited spell description for [Gaian Force].

Adjustments to spells rewarded based on Olympic Hero Rankings

  1. Spells will now boost HP, MP, Accuracy, and Dodge. Removed previous effects that boosted ATK, DEF, Spell ATK, and Spell DEF.
  • Rank #1: 10,000 HP, 8,000 MP, 10% Melee DMG resistance, 10% Spell DMG resistance, 10% Melee Accuracy, 10% Melee Dodge
  • Rank #2: 7,000 HP, 5,600 MP, 9% Melee DMG resistance, 9% Spell DMG resistance, 9% Melee Accuracy, 9% Melee Dodge
  • Rank #3: 4,000 HP, 3,200 MP, 8% Melee DMG resistance, 8% Spell DMG resistance, 8% Melee Accuracy, 8% Melee Dodge
  • Rank #4: 2,000 HP, 1,600 MP, 7% Melee DMG resistance, 7% Spell DMG resistance, 7% Melee Accuracy, 7% Melee Dodge
  • Rank #5~10: 1,000 HP, 800 MP, 6% Melee DMG resistance, 6% Spell DMG resistance, 6% Melee Accuracy
  • Rank #11~30: 500 HP, 400 MP, 5% Melee DMG resistance, 5% Spell DMG resistance

Adjustments to Stealth and Assassination Techniques

  1. Sneak I - V:
    Adjusted all Dodge rates (84%, 86%, 88%, 90%, 95% → 50%, 55%, 60%, 65%, 75%)
  2. Shadow Strike I - V:
    Adjusted chance to enter Stealth mode after attacking from 100% to 75%.
    Reduced cooldown from 12s to 10s.
    Adjusted Dodge rate to 75% when in Stealth mode.
  3. Assassinate I - V:
    Adjusted cooldown from 12s to 10s.
    Adjusted all Dodge rates (84%, 86%, 88%, 90%, 95% → 50%, 55%, 60%, 65%, 75%)
    Adjusted Stealth mode duration from 5s to 3s.
  4. Shadow Waltz I - V:
    Adjusted the chance to enter Stealth mode after attacking from 100% to 75%.
    Adjusted Stealth mode duration from 5s to 3s.
  5. Stealth and Assassination techniques now have a separate cooldown from clone techniques. Entering Stealth mode directly (Sneak I - V) will still dispel all clones and summoned beasts.

Adjustments to Stealth Break and Detect Stealth

  1. Stealth Break I - V:
    Adjusted cooldown (390s, 330s, 270s, 210s, 150s → 150s, 130s, 110s, 90s, 60s)
    Adjusted detection range (5, 5, 5, 5, 7 spaces→ 5, 6, 7, 8, 10 spaces)
    Disables enemy from re-entering Stealth mode for 5s after they are attacked by this skill.
  2. Detect Stealth I - V:
    Adjusted cooldown (390s, 330s, 270s, 210s, 150s → 150s, 130s, 110s, 90s, 60s)
    Adjusted detection range (5, 5, 5, 5, 7 spaces→ 5, 6, 7, 8, 10 spaces)
    Disables enemy from re-entering Stealth mode for 5s after they are attacked by this skill.

Adjustments to Muscle Wall

  1. Muscle Wall I - V:
    Increased SP consumption from 1 to 2
    Adjusted cooldown (2s, 2s, 2s, 2s, 1.5s → 3s, 3s, 3s, 3s, 2s)
    Reduces DMG taken from spells by 100% during the effective duration, but immobilizes the caster.

Adjustments to Escape Potion

  1. Escape Potion:
    Adjusted Melee ATK and Spell ATK reduction from 120,000 to 300,000.
    Reduced Melee DMG and Spell DMG taken by an additional 100%.
    Using the Escape Potion will now dispel shapeshifting effects.

Adjustments to Keen Skill: Sparrow, Eagle, Roc

  1. Sparrow, Eagle, Roc I - V:
    Adjusted rate of activation of effect (25%, 30%, 35%, 40%, 50% → 10%, 10%, 10%, 10%, 10%)
    Adjusted effect duration (10s → 10s, 11s, 12s, 13s, 15s)
  2. Eagle, Roc I - V:
    Increased the number of activation of effect  (6, 7, 8, 9, 13 → 10, 12, 14, 16, 20)