House Function Introduction

Issued On: May. 25, 2009

 After the unique house system is released, more and more players are curious about the house functions. Today, we are very happy to make a detailed introduction about that for all players.

 

Level

Function

1

You can use your individual warehouse in the Raise-a-Pet Room.

2

Hold a ball with 10 other participants. After holding a ball, you can't hold another one for 3 and half a days. You can claim a Mercenary Wand from the Maid and then summon a level 1 Mercenary without a time limit. (The Mercenary Wand requires 3 minutes to cool down.) You can use the Manufacturing Machine in the Raise-a-Pet Room.

3

You can raise a pet in the Raise-a-Pet Room and it will train itself.

4

You can use the guild warehouse in the Raise-a-Pet Room. You can claim a Luck Notice 1 from the Maid each day to get the following. The success rate for enhancing equipment a 4th time will be increased by 5%.The success rate for piercing the first hole in a piece of equipment will be increased by 4%. For players using a Lucky Hammer, they will have a 10% chance to add an additional attribute when enhancing gear. All effects will disappear once you leave the house. You can use Suft's Mailbox in the Raise-a-Pet Room.

5

You can raise 2 pets in the Raise-a-Pet Room and they will train themselves.

6

Hold a ball with 15 other participants. After holding a ball, you can't hold another one for 3 and half a days. You can put a monster egg into your Monster Hatching Room. You can collect materials in the production pet's room.

7

You can raise 3 pets in the Raise-a-Pet Room and they will train themselves.

8

Hold a ball with 15 other participants. After holding a ball, you can't hold another one for 3 days. You can claim a Mercenary Wand from the Maid and then summon a level 2 Mercenary without a time limit. (The Mercenary Wand requires 3 minutes to cool down.). You can use the Manufacturing Machine in the Raise-a-Pet Room and the chance of obtaining a super product is increased a little.

9

Hold a ball with 20 other participants. After holding a ball, you can't hold another one for 3 days. You can claim the Lucky Notice 2 from the Maid each day to get the following.

1.       The success rate for enhancing equipment a 4th time will be 100%.

2.      The success rate for piercing the first hole in a piece of equipment will be increased by 8%.For players using a Lucky Hammer, they will have a 20% chance to add an additional attribute when enhancing gear. All effects will disappear once you leave the house.

3.       You can collect materials in your production pet's room and the collecting speed will be increased by 5%.

10

You can foster 4 pets in the Raise-a-Pet Room and they will train themselves. You can put 2 monster eggs into your Monster Hatching Room. The collecting and manufacturing skill level in the house will be enhanced by 5.

 

Note: The house owner can hold a ball and invite other players to join the ball if he has the required items. The higher the level of the house, the higher number of players that can be invited to the ball and the less time is required to wait for the next ball. After the ball ends, the house owner will obtain a corresponding amount of Exp according to the number of players attending. If you are holding a ball and you suddenly log out, no experience will be awarded, no matter how quickly you log back in.  The more players that attend, means the house owner will get more Exp.

 

Angels Online Team,IGG